Industrial Pitches

Salman Safdar (Sales Director, Ansible Motion, United Kingdom)

The New Virtual Proving Ground: End-to-End Solutions

Exploring new ecosystems that leverage the power of combining physical testing and simulation and within vehicle development programs. 

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Alexander F. Walser (Managing Director, ASCS e.V, Germany)

ENVITED academy – Simulation of Automated Vehicles

The application-oriented certificate course is designed to approach simulation-driven development of highly automated and self-driving cars from both a latest and a future technology perspective. In our online course we use a combination of live expert lectures with hands-on exercises to cover everything from creating realistic digital 3D-environments, sensor and ADAS technologies, driving functions through to validation and certification of automated vehicles. The course builds on standardization projects such as ASAM OpenX and covers open-source software approaches to simplify participants’ entry into the technology area. Unlock new career opportunities, expand your knowledge and benefit from interdisciplinary and up-to-date expertise convened by our 20+ top-class lecturers from industry and science.

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Will Snyder (Commercial Manager, Dynisma, United Kingdom)

Infinite yaw, Infinite possibilities: Continuous Disruption in Driving Simulation

Exploring the technological innovations and achievements made possible by our people, products and partners from the past year in the field of Driver-in-the-Loop simulation.
The first to market with a motion platform offering latency as low as 3-5ms, setting a new industry standard for responsiveness and realism. The first simulator manufacturer to offer bandwidth in excess of 100Hz from the primary motion to capture every detail of the driving experience, and now the first to market with unlimited yaw; eliminating mis-cues and providing OEMs unparalleled freedom and correlation in simulating an unlimited range of real-world driving scenarios.

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Thomas Karasiewicz (Application Engineer, IPG Automotive, France)

CarMaker for generating Data to train AI-based Software

CarMaker is a tool for Virtual Test Driving. It helps with the generation of automotive use cases, where all sensors and actors are simulated. This data can be used to train AI-based software, improving their robustness when confronted with a variety of scenarios.

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Josselin Vilpoux (InnerEye Product Line Manager, Macnica ATD Europe, France)

“Enhancing Automotive Experiences through Real-Time Emotion Monitoring”

InnerEye, leveraging cutting-edge advancements in neurotechnology and machine learning, has created algorithms capable of interpreting brainwaves into emotions. This innovation enables real-time monitoring of a driver’s emotional and cognitive states, offering car manufacturers and driving simulation companies enhanced insights for resource allocation in UI/UX, improved entertainment system development, and optimized driver/passenger-car synergy. Additionally, it advances the development and testing of various systems, including entertainment, ADAS, semi-autonomous driving, driver sensing, safety, comfort, and future mobility solutions.

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Dr. Stéphane Besnard (Associate Professor at University of Caen Normandy)

“Galvanic Stimulation and Performance Enhancement in Simulation”

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Luc Doerenbecher ( CEO & Sales Director, Pertech Solutions, France)

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Sharan Ramachandran (Business Development Manager, rFpro, United Kingdom)

“Transforming the realism and usability of driving simulation”

Exploring the power of combining physically accurate digital models with highly-realistic rendering technology in order to accelerate vehicle system development in simulation.

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Emmanuel Icart (President & Business Developer, SCALE-1 Portal, France)

“A Practical Approach to Mixed Reality in the Automotive Industry”

The new generation of immersive headsets emphasizes mixed reality. This technology has never been so accessible, offering new perspectives in design, sales, after-sales, and training. While it changes the relationship and expectations between a designer and decision-makers or between a salesperson and a customer, mixed reality also involves a number of challenges to overcome, both technological and in terms of transforming user practices. Through real-world cases, we will address the challenges, issues, opportunities, and also the limitations of these technologies in the automotive industry.

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Arnold Free (Chief Executive Officer, Traxara Robotics, Canada)

“Introducing TDrive – Redefining Motion and Haptics for Driving Simulation”

Experience unparalleled realism with TDrive, a high-performance platform for motion and force-feedback haptic controls that brings your driving simulation to life. TDrive is our multi-device haptic and motion platform that delivers high-fidelity, coordinated motion and haptics with ultra-low latency through a single API, one communication cable, and power management system. Meet TMotion, a standout in the TDrive family, delivering lighting-fast, responsive motion that captures the details. The TMotion 6DOF system surpasses the capabilities of traditional hexapods, providing exceptional performance in a compact and cost-effective package. With its advanced integrated motion cueing and a wealth of embedded haptic and motion effects, TDrive provides a powerful easy-to-use interface. Transform your driving simulation with TDrive and feel every twist, turn and bump in the road like never before.

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Rik de Swart (Sales Manager Motion Simulation Technology, Van Halteren Technologies, Netherlands)

“Advantages of a High-Performance Hexapod for Driving Simulators with Offboard Visuals”

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Michael Hoffmann (Zero Prototype Evangelist, VI-grade, Italy)

“Human-Centric Development of Software-Defined Vehicles: The ‘Zero Prototypes’ Approach”

The “Zero Prototypes” methodology emphasizes a human-centric approach, placing human experience at the core of vehicle development. By utilizing advanced driving simulators, this approach allows for realistic evaluation of vehicle performance, driving behavior, and user interface in a virtual environment. Drivers and engineers can provide early and continuous feedback, optimizing subjective aspects such as comfort, usability, and driving experience throughout the development process. Consequently, the final product aligns better with user expectations, offering a superior driving experience.